跳到正文
Jones Ray

ScholarPulse 日报 2026-10-01

2026-10-01 学术简报:2 篇。本文提出了由AI智能体协助构建、基于JAX的模块化、可微且多尺度的地球系统模型legoESM。

今日速览

序号标题来源日期主题推荐等级
1legoESM: a modular, differentiable, multiscale, AI-ready Earth system model built with AI agentsarXiv2026-10-08AI-Agent高
2Memento 3: Model-Based Recursive Self-Improvement through Reflective RulebooksarXiv2026-10-08AI-Agent高

重点论文与技术动态

1. legoESM: a modular, differentiable, multiscale, AI-ready Earth system model built with AI agents

一句话结论

本文提出了由AI智能体协助构建、基于JAX的模块化、可微且多尺度的地球系统模型legoESM。

核心内容

方法与数据

价值判断

摘要 Earth system models (ESMs) have grown tremendously in realism, yet key uncertainties persist in the climate response to greenhouse-gas forcing, particularly due to cloud radiative feedbacks. In addition, their software architecture was not designed for accelerator hardware or modern artificial intelligence (AI). Here we present legoESM, a composable, differentiable, multiscale ESM written in JAX. It builds on decades of community-developed parameterizations and numerical methods, recast in a unified framework by AI coding agents under a human-specified scientific contract and verified through benchmarking. Dynamical cores, physics schemes, grids, complexity levels and components are swappable like building blocks, and can use conventional physics or machine-learned emulators. A single code base spans metre-scale large-eddy simulation to global simulations and weather to climate. End-to-end differentiability enables gradient-based calibration, variational data assimilation and online training. legoESM modular architecture enables systematic evaluation of diverse model variants to explore structural uncertainty and test hypotheses. legoESM produces realistic simulations across scales, reduces land-surface temperature bias through gradient-based calibration, and scales efficiently on GPUs to kilometer-scale simulations. It offers an open, community infrastructure for hypothesis testing, research and teaching in Earth sciences and a template for multiscale physical systems.

2. Memento 3: Model-Based Recursive Self-Improvement through Reflective Rulebooks

一句话结论

提出 Memento 3,使冻结的 LLM 智能体通过规则书与代码的反思验证,持续学习显式世界模型并实现递归自我改进。

核心内容

方法与数据

价值判断

摘要 Learning to act in unfamiliar environments requires agents to infer how the world works and revise that understanding as new evidence arrives. Yet limited observations can support multiple world models that explain past interactions but predict different outcomes in unseen states. We introduce Memento 3, building on the Memento series to enable frozen LLM agents to continually learn explicit world models through external memory. The agent maintains a natural-language rulebook as persistent semantic memory, recording revisable hypotheses about environment dynamics while leaving unknown aspects underspecified. It compiles this rulebook into executable code for prediction and planning. Through a continual loop of observation, reflection, rule revision, compilation, and verification, the agent uses prediction errors to refine both the rulebook and its code. Updated code is accepted only when the LLM judges it faithful to the rulebook and cell-exact replay reproduces the observed transitions. We investigate this process as a model-based route to recursive self-improvement (RSI): the agent autonomously explores the environment, revises its world model, and uses verified updates to guide subsequent interaction and learning, while the underlying LLM remains fixed. A population extension maintains multiple world models in parallel, sharing interaction evidence and using their predictions to guide exploration. On ARC-AGI-3, the single-model agent clears every level of all 25 public games, achieves a mean Relative Human Action Efficiency (RHAE) of 100.0, and uses 44% of the human action count. In an Atari Pong case study, a learned feedback controller wins 21:0 in each of three evaluated episodes with different openings, without further LLM calls.